Brad Simon Describes Course on Video Game Law

GC California Magazine, Nov. 14, 2008 interview by Steven Pressman
http://www.law.com/jsp/ca/PubArticleCA.jsp?id=1202426020584

“The class is designed to look at the legal issues from the perspective of a particular industry—more specifically, a lawyer working with content creators to produce a game, then with customers to distribute a game across the range of available and newly emerging platforms, and finally with competitors, dealing with a host of issues. Certainly, IP is critical but a lot of other issues are implicated in the industry, in ways perhaps unique to the industry—areas such as tort law and violence or First Amendment and content regulation, for example.”